Loving the conflict, very dramatic. Hoping for some kind of soap opera-level confrontation scene between Aodh and Eamon.
You mention in this author's note not wanting to direct too much to the imaginary game design aspect - I've been curious about that. In how much detail do you intend the reader to imagine the actual game design? If that makes sense as a question.
It makes sense as a question. It's varied a little, but right now I think a way to phrase is that it's kind of like describing a character. I have a specific way of seeing it, but instead of going into extensive detail on it I want to more paint a broader picture for people to imagine. Don't need to give a detailed breakdown of frame data or such.
Loving the conflict, very dramatic. Hoping for some kind of soap opera-level confrontation scene between Aodh and Eamon.
You mention in this author's note not wanting to direct too much to the imaginary game design aspect - I've been curious about that. In how much detail do you intend the reader to imagine the actual game design? If that makes sense as a question.
It makes sense as a question. It's varied a little, but right now I think a way to phrase is that it's kind of like describing a character. I have a specific way of seeing it, but instead of going into extensive detail on it I want to more paint a broader picture for people to imagine. Don't need to give a detailed breakdown of frame data or such.
some harsh words from Aris! 😨 it's fun to have the characters holding back a little less
the lunan merchant selling fire fans as Aodh merch 🔥 another very cute detail
I find myself picturing Photens as the lost desert from neopets
"Stop doing things that make people want to lecture you then." lmao
Yeah it's important to have conflict outside the fights too. And you got to get in on those merch opportunities.