Glad to hear that. Since this post it's been announced that Tsukihime, one of the other visual novels from the same writer that I mentioned, is also getting an English release of its remake. Oh, I should have mentioned this in the post itself, but there's a demo for Witch on the Holy Night on the Switch and Playstation online stores that shows a few scenes.
Oh neat! Thanks for that tip. I've never read one completely through, although I've downloaded yours that you made and started it recently. Very impressed with how it looks. You did a great job!
Oh the visuals are not me, I had the good fortune to have an artist join my team for the gamejam I made it for. I was head of the project, programmer, and writer though. Have very mixed feelings on Lovely Spirits currently, which comes down to it being made on a tight deadline and its quality because of and relative to that. On one hand, wow we made all that in only two weeks. On the other hand, as time has passed I've grown less pleased with it from a writing standpoint.
Great review and write-up. These visual novels have me intrigued!
Glad to hear that. Since this post it's been announced that Tsukihime, one of the other visual novels from the same writer that I mentioned, is also getting an English release of its remake. Oh, I should have mentioned this in the post itself, but there's a demo for Witch on the Holy Night on the Switch and Playstation online stores that shows a few scenes.
Oh neat! Thanks for that tip. I've never read one completely through, although I've downloaded yours that you made and started it recently. Very impressed with how it looks. You did a great job!
Oh the visuals are not me, I had the good fortune to have an artist join my team for the gamejam I made it for. I was head of the project, programmer, and writer though. Have very mixed feelings on Lovely Spirits currently, which comes down to it being made on a tight deadline and its quality because of and relative to that. On one hand, wow we made all that in only two weeks. On the other hand, as time has passed I've grown less pleased with it from a writing standpoint.
Still, you made something and that accounts for something. Two weeks is quite the time crunch. Bravo!